Is this controllable somehow? Maybe some type of signal that says the WebAssembly module has finished doing what it is doing on mobile devices and can be called into now. This suggests that the stack is smaller on startup for some reason and then becomes available later?Ĭould this be something that is caused by the JITing/tiered JITing of the WebAssembly module when loading? The stack that is available is being used by the compilation of the WebAssembly module and then freed back up again? Same application but if a setTimeout, of a variable time from 500ms to 4 seconds depending on the device, is used before the first call it does work. The troubling part is that each mobile device has a separate variable time where it will work. I will agree that `All browsers have stack depth limits.` It is not only that it has become smaller but applications that worked before in IOS12, no longer work. The same attachments can be used from here: Please let me know if this should be filed somewhere else as this is against a Beta 13.įor a list of sites and examples to look at one can see the issue here: Is there a way to control the stack limit in mobile safari via a parameter to extend the call stack limit in mobile safari? That way users can have a way to work around the issue. These sites used to load in mobile safari 12 but no longer load in the Beta 13.įollowing the outline as described in the link above to the other issue the sites do load. The sites that do not run into the error as reported in the issue link above are running into other `RangeError: Maximum call stack size exceeded.` as well as `Unhandled Promise Rejection: RangeError: Maximum call stack size exceeded.`. The iOS 13 Beta is pretty much unusable running through mobile safari while they do load on desktop browsers including safari and android chrome. So, always ensure that the recursive function has a base condition that can stop its execution.This is a follow up to the issue reported here The Uncaught RangeError is caused when the browser’s hardcoded stack size is exceeded and the memory is exhausted. If the value of i reaches 10, the same function will not be called again. In the above example, we have created an if condition to check the value of i. When the code satisfies the condition, the function execution is stopped. We should call a recursive function with an If condition. The recursive function is called, which then calls another function, and goes on until it exceeds the call stack limit. In the above example, we are recursively calling fun_first() due to which the error is Uncaught RangeError encountered. To prevent this, always check the validity of input ranges and how the functions are working with the ranges. When this happens, browsers like Google Chrome will give you the Uncaught RangeError message. Other programs have functions that may go out of range. Some JS programs have ranges of inputs that the user can give. This will prevent the maximum call stack to overflow and the error will not pop up. So, call recursive functions carefully so that they terminate after a certain condition is met. When you call a recursive function, again and again, this limit is exceeded and the error is displayed. Your browser will allocate a certain amount of memory to all data types of the code you are running. This error is caused mainly due to the following reasons – Non-Terminating Recursive Functions What do you Mean by Maximum Call Stack Error? Let us look at the error in detail and the solution too. It happens when the function call exceeds the call stack limit. The error “Uncaught RangeError: Maximum call stack size exceeded” is common among programmers who work with JavaScript.
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